I'll put forth one central, overriding guideline for iPhone UI design: Figure out the absolute least you need to do to implement the idea, do just that, and then polish the hell out of the experience.
Recent articles
- LLM 0.27, the annotated release notes: GPT-5 and improved tool calling - 11th August 2025
- Qwen3-4B-Thinking: "This is art - pelicans don't ride bikes!" - 10th August 2025
- My Lethal Trifecta talk at the Bay Area AI Security Meetup - 9th August 2025